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Moves Separated By Type

Finally, if you want FDAPI to return a list of moves that belong to a specific type of attack, you can call this endpoint:

api.framedataapi.com/games/{game}/characters//{character name}/{movetype}

Which, for Chun-Li’s normal moves, the result would be:

{
"Standing_Light_Punch": {
"move_name": "Standing Light Punch",
"nomenclature": "5LP",
"startup": "4",
"active_f": "3",
"recovery": "7",
"cancel": "SS Chn Sp SA",
"damage": "300",
"guard": "LH",
"on_hit": "+5",
"on_block": "-3"
},
"Standing_Medium_Punch": {
"move_name": "Standing Medium Punch",
"nomenclature": "5MP",
"startup": "5",
"active_f": "4",
"recovery": "10",
"cancel": "SS Sp SA",
"damage": "600",
"guard": "LH",
"on_hit": "+6",
"on_block": "+1"
},
"Standing_Heavy_Punch": {
"move_name": "Standing Heavy Punch",
"nomenclature": "5HP",
"startup": "13",
"active_f": "3",
"recovery": "20",
"cancel": "SS",
"damage": "800",
"guard": "LH",
"on_hit": "+2",
"on_block": "-3"
},
"Standing_Light_Kick": {
"move_name": "Standing Light Kick",
"nomenclature": "5LK",
"startup": "5",
"active_f": "3",
"recovery": "10",
"cancel": "SS Sp SA",
"damage": "300",
"guard": "LH",
"on_hit": "+2",
"on_block": "-2"
},
"Standing_Medium_Kick": {
"move_name": "Standing Medium Kick",
"nomenclature": "5MK",
"startup": "7",
"active_f": "4",
"recovery": "16",
"cancel": "SS Sp SA",
"damage": "500",
"guard": "LH",
"on_hit": "+4",
"on_block": "-2"
},
"Standing_Heavy_Kick": {
"move_name": "Standing Heavy Kick",
"nomenclature": "5HK",
"startup": "14",
"active_f": "3",
"recovery": "18",
"cancel": "SS",
"damage": "900",
"guard": "LH",
"on_hit": "+4",
"on_block": "0"
},
"Crouching_Light_Punch": {
"move_name": "Crouching Light Punch",
"nomenclature": "2LP",
"startup": "4",
"active_f": "3",
"recovery": "7",
"cancel": "SS Chn Sp SA",
"damage": "300",
"guard": "LH",
"on_hit": "+4",
"on_block": "-2"
},
"Crouching_Medium_Punch": {
"move_name": "Crouching Medium Punch",
"nomenclature": "2MP",
"startup": "6",
"active_f": "4",
"recovery": "13",
"cancel": "SS Sp SA",
"damage": "600",
"guard": "LH",
"on_hit": "+4",
"on_block": "-2"
},
"Crouching_Heavy_Punch": {
"move_name": "Crouching Heavy Punch",
"nomenclature": "2HP",
"startup": "11",
"active_f": "3(5)5",
"recovery": "18",
"cancel": "SS Sp SA (2nd)",
"damage": "450x2",
"guard": "LH",
"on_hit": "+1",
"on_block": "-3"
},
"Crouching_Light_Kick": {
"move_name": "Crouching Light Kick",
"nomenclature": "2LK",
"startup": "4",
"active_f": "2",
"recovery": "10",
"cancel": "SS Chn Sp SA",
"damage": "200",
"guard": "L",
"on_hit": "0",
"on_block": "-2"
},
"Crouching_Medium_Kick": {
"move_name": "Crouching Medium Kick",
"nomenclature": "2MK",
"startup": "7",
"active_f": "3",
"recovery": "19",
"cancel": "SS Sp SA",
"damage": "500",
"guard": "L",
"on_hit": "-2",
"on_block": "-6"
},
"Crouching_Heavy_Kick": {
"move_name": "Crouching Heavy Kick",
"nomenclature": "2HK",
"startup": "9",
"active_f": "6",
"recovery": "19",
"cancel": "SS",
"damage": "900",
"guard": "L",
"on_hit": "HKD +33",
"on_block": "-7"
},
"Jumping_Light_Punch": {
"move_name": "Jumping Light Punch",
"nomenclature": "j.LP",
"startup": "4",
"active_f": "10",
"recovery": "3 land",
"cancel": "-",
"damage": "300",
"guard": "H",
"on_hit": "-",
"on_block": "-"
},
"Jumping_Medium_Punch": {
"move_name": "Jumping Medium Punch",
"nomenclature": "j.MP",
"startup": "7",
"active_f": "4(6)5",
"recovery": "3 land",
"cancel": "Sp SA1",
"damage": "300x2",
"guard": "H",
"on_hit": "-",
"on_block": "-"
},
"Jumping_Heavy_Punch": {
"move_name": "Jumping Heavy Punch",
"nomenclature": "j.HP",
"startup": "9",
"active_f": "6",
"recovery": "3 land",
"cancel": "TC",
"damage": "800(500)",
"guard": "H",
"on_hit": "-",
"on_block": "-"
},
"Jumping_Light_Kick": {
"move_name": "Jumping Light Kick",
"nomenclature": "j.LK",
"startup": "4",
"active_f": "8",
"recovery": "3 land",
"cancel": "-",
"damage": "300",
"guard": "H",
"on_hit": "-",
"on_block": "-"
},
"Jumping_Medium_Kick": {
"move_name": "Jumping Medium Kick",
"nomenclature": "j.MK",
"startup": "6",
"active_f": "5",
"recovery": "3 land",
"cancel": "-",
"damage": "500",
"guard": "H",
"on_hit": "-",
"on_block": "-"
},
"Jumping_Heavy_Kick": {
"move_name": "Jumping Heavy Kick",
"nomenclature": "7HK or 9HK",
"startup": "8",
"active_f": "5",
"recovery": "3 land",
"cancel": "-",
"damage": "800",
"guard": "H",
"on_hit": "-",
"on_block": "-"
},
"Neutral_Jump_Heavy_Kick": {
"move_name": "Neutral Jump Heavy Kick",
"nomenclature": "8HK",
"startup": "8",
"active_f": "7",
"recovery": "3 land",
"cancel": "-",
"damage": "800",
"guard": "H",
"on_hit": "-",
"on_block": "-"
},
"Wall_Jump": {
"move_name": "Wall Jump",
"nomenclature": "9 (against wall)",
"startup": "-",
"active_f": "-",
"recovery": "-",
"cancel": "-",
"damage": "-",
"guard": "-",
"on_hit": "-",
"on_block": "-"
}
}